The ‘Compiling Shaders’ screen is the worst screen in gaming: here’s how to make it suck less

I’m not sure exactly when it happened, but one fateful day in the recent past videogames collectively decided that instead of compiling shaders while we were playing a game, it’d compile them before we started playing the game.

Gripes Week

Gripes Week collage

(Image credit: Future)

We’re spending the week airing all our grievances with gaming and computing in 2025. Hit up the Gripes Week hub for more of what’s grinding our gears.

Fine. Good idea. That means, at least theoretically, less laggy performance while playing. Get all that time-consuming compiling out of the way now instead of dragging it out later.

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