Krafton says the Subnautica 2 delay proves its milestone process is being ‘rigorously managed’ because it didn’t just shove the game out the door even though lots of people would’ve bought it

July was an ugly month for Subnautica 2 and developer Unknown Worlds. In the course of fewer than 30 days, the studio’s leadership was gutted, the anticipated early access release was delayed, harsh words were exchanged, and a lawsuit was filed. The dispute turns largely on whether or not Subnautica 2 is ready for early access release: The ousted leaders of Unknown Worlds insist it is, but Krafton says it needs more content and polish before it’s ready to see the light of day.

It’s obviously not an ideal situation, but during the company’s Q2 FY2025 earnings call, Krafton said its willingness to delay the game amidst all the furor is actually a good sign because it proves the company’s commitment to getting it right.

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