If you catch the ball in Rematch, there’s a small chance you didn’t—Sloclap’s desync issues are upsetting players in a game I otherwise can’t stop playing

Rematch is great—I’ve already sunk about 40 hours into the thing and have no intention of stopping anytime soon. Just one small problem, though: the desync issues are still rough. In any given match, there’s a chance you’ll make a dive towards a ball—only for the fabric of time to hiccup, subjecting you to an avalanche of vicious ‘good jobs!’ and a wash of unearned shame.

Sloclap’s already made efforts to help in a recent patch, but they haven’t quite taken root. I’ve had plenty of encounters with the wobbly netcode myself, and while I’d usually show you what I mean, I don’t have to—just a quick jaunt over to r/Rematch sees clips up the wazoo of goalies making tekkers saves, only to have their victories cruelly ripped away from them.

Amazing update guys! Not sure why everyone is complaining from r/Rematch

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