Battlefield 6 is making an excellent case to skip Call of Duty this year

MORGAN PARK, STAFF WRITER

PC Gamer headshots

(Image credit: Future)

This week: Got to the part in The Legend of Zelda: The Wind Waker with the triforce charts that everybody says is bad and agrees it’s bad.

This time 15 years ago, I was a staunch Battlefield guy who had every Call of Duty rebuke memorized. My beloved Bad Company 2 was the better FPS because it had vehicles, 32-player lobbies (64 on PC!), class roles, and maps that put Modern Warfare 2’s puny arenas to shame. I was and still am correct. But CoD fans always had the same comeback: Call of Duty had the better gunplay, and it had create-a-class.

It’s true: Battlefield’s simulated ballistics were cool and all, but its guns were fiddly and slow—a bad combination in close-quarters fights—and permanently fitted with whatever attachments DICE chose, which occasionally felt limiting.

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