Anthem’s former executive producer says BioWare was so good at telling stories that its original Anthem pitch convinced EA to greenlight a game it couldn’t deliver: ‘Maybe there wasn’t anything behind the very evocative statement’

What Really Happened to Anthem? (Part 1 2011 – 2017) – YouTube
What Really Happened to Anthem? (Part 1 2011 - 2017) - YouTube


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Anthem isn’t getting shuttered for good until January 2026, but it’s already spent years as one of the industry’s preeminent tragedies. This week, former Anthem executive producer and BioWare veteran Mark Darrah published the first of a multi-video YouTube series about the game’s ill-fated production history, and how BioWare’s storytelling chops might have been too capable for its own good.

While Darrah didn’t take over as Anthem executive producer until late in its development, his first video charts his recollections about its production from its earliest conception in 2011, when he was working on other games at BioWare, to when he joined the project in 2017. To his credit, he says that even though he assumed leadership over Anthem just 16 months before launch, any blame for the state of its release falls on him.

(Image credit: EA)

“Some of this video, it’s probably going to look like I’m trying to shift blame around. Maybe I am,” Darrah says. “But ultimately, the responsibility for this game does mostly rest on me.”

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