After 4 hours with Battlefield 6, I think Battlefield is really back this time

Four hours of Battlefield 6 multiplayer made one thing extremely clear: Battlefield was perfect just the way it was.

I’m no Battlefield 2042 hater—in fact, I maintain it got really good—but it proved that the Battlefield formula doesn’t infinitely scale. Double the players was not automatically better, nor was its faux-class system that emphasized flashy gadgets over teamplay. It was a hard-learned lesson that left Battlefield’s ego badly bruised, and yet, those sunken expectations are setting the stage nicely for Battlefield 6.

Leave a Reply

Your email address will not be published. Required fields are marked *